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Post by Charlie on Aug 20, 2007 7:30:55 GMT -6
collegefootball.rivals.com/content.asp?CID=7031112007 FOOTBALL RULES CHANGES CLOCK RULES Kickoff: On a kickoff, the game clock starts when the ball is touched legally in the field of play or crosses the goal line after the receiving team touches it in the end zone. Change of possession: Following a change of possession, the clock starts on the snap. Length of team timeouts: During televised games only, charged team timeouts will be one minute (including the 25-second interval) rather than one minute and 30 seconds. Ready-for-play interval: Following a television timeout, the ready-for-play interval will be 15 seconds rather than 25 seconds. The exception is for kickoffs that follow a TV timeout: for ALL kickoffs, the ready-for-play interval will remain 25 seconds. KICKING GAME Kickoffs: The kickoff be will at the kicking team's 30-yard line. Penalties for fouls by kicking team: For fouls by the kicking team on kickoffs or punts (other than kick-catch interference) the receiving team has the option to tack on the penalty where they subsequently have the ball. The receiving team may still choose to have the down replayed following enforcement of the penalty at the previous spot. PLAYER SAFETY Action by the defense on kick plays: No defensive player in an attempt to block, bat or catch a kick may be picked up, elevated, propelled or pushed by a teammate. USE OF COMPUTERS Computers may not be used by coaches or for coaching anytime during the game or between periods. Also, computers are now included among the items prohibited on the field or in the area. Computers are now included on the list of electronic devices that coaches may not use.
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Post by Buaman22 on Aug 20, 2007 11:37:23 GMT -6
really, no computers?
give me a decent reason why?
Other than that, I'm pretty happy with these, way to fix your screw up and allow for a potential improvement of the game NCAA
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